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  kenT8 CFG ORIGNAL _ keNT8

In jos 
AutorMesaj
richard23
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Mesaje : 129
Reputatie : 0
Data de inscriere : 10/06/2011
Varsta : 24

 kenT8 CFG ORIGNAL _ keNT8 Empty
MesajSubiect: kenT8 CFG ORIGNAL _ keNT8    kenT8 CFG ORIGNAL _ keNT8 EmptyLun Iun 13, 2011 6:08 am

// Start
//----------------------------------------------------------------------------------------------------
/
topcolor ""
model ""
rate ""

unbindall
clear



name "[Fun]Mast3r"


//----- BiNdUrI -----\\

bind "uparrow" "awp; primammo; primammo; primammo; primammo"
bind "leftarrow" "ak47; m4a1; primammo; primammo; primammo; primammo; primammo"
bind "downarrow" "galil; famas; mp5; primammo; primammo; primammo"
bind "P" "deagle; primammo; primammo; primammo; primammo"
bind "ALT" "defuser; hegren; vesthelm; vest; flash; flash; sgren; primammo; secammo; secammo; primammo; secammo; primammo; secammo"
bind "rightarrow" "aug; sg552; primammo; primammo; primammo"

bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "SPACE" "+cjump"
bind f wcgate
bind t wcmend
bind z shopmenu
bind x shopmenu2
bind p charsheet

bind F3 "say /knife by Mast3r"
bind "e" "+use"
bind "c" "radio3"
bind "x" "radio2"
bind "z" "radio1"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "~" "toggleconsole"
bind "`" "toggleconsole"
bind "=" "podbotmenu"
bind "g" "drop"
bind "m" "chooseteam"
bind "r" "+reload"
bind "u" "messagemode2"
bind "y" "messagemode"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "q" "lastinv"
bind "b" "buy"
bind "v" "buyequip"
bind "o" "say /rank"
bind "t" "impulse 201"
bind SPACE "say Imi pare rau da spaceu'l nu functineaza."
bind "," "buyammo1"
bind "." "buyammo2"
bind "[" "say /top15
bind f "+voicerecord"
bind - "say_team X 1 Repede FasT (A)!!! "
bind = "say_team X 2 FasT FasT (B)!!!!!!!"
bind n "say r3 aLL:*"
bind i "say -[{`'R3 Allz'`}]"
bind F4 "say /knife
"

bind j "say Am apasat DELETE si nu s-a activat codul;) "
bind "p" "deagle;secammo;"
//----- EnD -----\\



//----- CL-uri -----\\

cl_crosshair_color "255 255 0"
cl_corpsestay "120"
cl_righthand "1"
cl_sidespeed "420000"
cl_forwardspeed "420000"
cl_backspeed "420000"
cl_yawspeed "420000"
cl_himodels "1"
cl_solid_players "0"
cl_movespeedkey "0.52"
cl_anglespeedkey "0.67"
cl_updaterate "35"
cl_cmdrate "101"
cl_latency "-25"
cl_cmdbackup "2"
cl_dlmax "128"
cl_vsmoothing "0.05"
cl_dynamiccrosshair "0"
cl_nosmooth "1"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_solid_players "1"
cl_timeout "305"
cl_nopred "1"
cl_rate "8000"
cl_pitchspeed "225"
cl_pitchdown "89"
cl_pitchup "89"
cl_idealpitchscale "0.8"
cl_minmodels "0"
//----- EnD -----\\


//----- S-uri -----\\
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "1.0"
s_eax "0.000000"
s_a3d "0.000000"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
//----- EnD -----\\

volume "1"
suitvolume "0"
hisound "0.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
loadas8bit "1"
snd_noextraupdate "1"
hisound "1.000000"
loadas8bit "1.000000"
suitvolume "0.250000"
crosshair "2.000000"
fastsprites "0"
developer "1"
fps_max "200"
fps_modem "0.0"
model ""
gamma "15"
brightness "20"
graphheight "-10"
hud_centerid "1"
hud_fastswitch "1"
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "9.9"
zoom_sensitivity_ratio "1.11"
+mlook
max_shells "1"
max_smokepuffs "0"
mp_decals "30.000000"
net_graphpos "1"
net_graphwidth "192"
precache "1"
net_graph "3"
net_scale "5"



violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
viewsize "120.000000"

//----- GL-uri -----\\
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
//----- EnD -----\\

graphheight "35"
fastsprites "0"
r_drawviewmodel "1"
_cl_autowepswitch "0"
rate "10000"
con_color "255 255 255"
scr_conspeed "2200"
default_fov "90"
pausable "1"
ex_interp "0.05"
ex_extrapmax "1.2"
bind mwheeldown ""
bind "Page Down" "secammo; secammo; secammo; secammo"


//---------------aLiaSur!--------------------//




/ -==] Mini Boots ]=--



alias +ddk "alias _special dapz; dapz"
alias -ddk "alias _special slot10"
alias dapz "+duck; wait; -duck; wait; special"
bind "MOUSE3" "+ddk;cl_righthand 1"



// --=] Less recoil [=--



alias +ef "+attack;+speed"
alias -ef "-attack;-speed"



// --=] NoRecoul [=--



alias +norecfire "rfire1; rfire2"
alias -norecfire "rfire4; rfire3"
alias rfire1 "+lookdown"
alias rfire2 "+attack"
alias rfire3 "-lookdown"
alias rfire4 "-attack"




// --=] Setari fast-net ]=--



developer 0
r_mmx 1
ex_interp 0.1
rate 26000
cl_updaterate 101
cl_cmdrate 320
max_smokepuffs 0
max_shells 0

// --=] Bunny Hop [=--


alias w "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias +un.b "alias _special un.bh;un.bh"
alias -un.b "alias _special slot10"
alias un.bh "special;w;+jump;w;-jump"
alias un.b1 "bind space +un.b;dev1;echo [==BHop On==];dev0;spk fvox/beep;alias un.bt un.b2"
alias un.b2 "bind space +jump;dev1;echo [==BHop Off==];dev0;spk fvox/beep;alias un.bt un.b1"
alias un.bt "un.b1"
bind "mwheelup" "un.bt" //replace x with any key to toggle on and off


// --=] Test +5-35 fps [=--


cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
mp_decals "20"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
gl_palette_tex "1"
gl_lightholes "0"

alias "lag" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "lagg" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.067; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.033; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed "
alias "lan" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"

alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"


// --=] Echo aliasing [=--



alias "wait5" "wait; wait; wait; wait; wait"
alias "wait6" "wait5; wait"
alias "wait10" "wait5; wait5"
alias "wait110" "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10"

--=] Head SHot [=--

cl_updaterate 101
cl_cmdrate 101
rate 25000
ex_interp 0.01
r_mmx 1

//Comenzi Admin//
bind "F2" "amx_tsay cT No PusH--//--sLay//--BaN//--"
bind "F1" "amx_tsay r3 oLL:*:*"
bind "F3" "amx_tsay TeRo pLanT bOmbA--//--sLay//--BaN//--"



//--Silent-Defuse--
alias "+skor_def" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;"
alias "-skor_def" "-use";
bind "e" "+skor_def"

// ______________
//--------( Chang Say Color )------------------------------------------------
// ?



alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"

Bind "k" "color"
// ______________
//--------( Switching Colors Crosshair's )-------------------------------------------
// ?

alias black "cl_crosshair_color 0+0+0"
alias darkergrey "cl_crosshair_color 51+51+51"
alias darkgrey "cl_crosshair_color 66+66+66"
alias lightergrey "cl_crosshair_color 90+90+90"
alias evenlightergrey "cl_crosshair_color 150+150+150"
alias lightiergrey "cl_crosshair_color 190+190+190"
alias lightestgrey "cl_crosshair_color 220+220+220"
alias white "cl_crosshair_color 255+255+255"
alias red "cl_crosshair_color 255+51+51"
alias darkred "cl_crosshair_color 204+0+0"
alias lightred "cl_crosshair_color 255+0+0"
alias green "cl_crosshair_color 0+204+51"
alias darkgreen "cl_crosshair_color 0+102+0"
alias lightgreen "cl_crosshair_color 0+255+0"
alias blue "cl_crosshair_color 0+102+102"
alias darkblue "cl_crosshair_color 0+0+153"
alias lightblue "cl_crosshair_color 0+0+255"
alias purple "cl_crosshair_color 204+0+153"
alias darkpurple "cl_crosshair_color 204+0+255"
alias lightpurple "cl_crosshair_color 255+0+255"
alias brown "cl_crosshair_color 153+153+102"
alias yellow "cl_crosshair_color 255+255+0"
alias orange "cl_crosshair_color 255+102+51"
alias pink "cl_crosshair_color 255+0+204"
alias darkpink "cl_crosshair_color 204+102+153"
alias crosscolor "cl1"
alias cl1 "black; alias crosscolor cl2"
alias cl2 "darkergrey; alias crosscolor cl3"
alias cl3 "darkgrey; alias crosscolor cl4"
alias cl4 "lightergrey; alias crosscolor cl5"
alias cl5 "evenlightergrey; alias crosscolor cl6"
alias cl6 "lightiergrey; alias crosscolor cl7"
alias cl7 "lightestgrey; alias crosscolor cl8"
alias cl8 "white;alias crosscolor cl9"
alias cl9 "red;alias crosscolor cl10"
alias cl10 "darkred;alias crosscolor cl11"
alias cl11 "lightred;alias crosscolor cl12"
alias cl12 "green;alias crosscolor cl13"
alias cl13 "darkgreen;alias crosscolor cl14"
alias cl14 "lightgreen;alias crosscolor cl15"
alias cl15 "blue;alias crosscolor cl16"
alias cl16 "darkblue;alias crosscolor cl17"
alias cl17 "lightblue;alias crosscolor cl18"
alias cl18 "purple;alias crosscolor cl19"
alias cl19 "darkpurple;alias crosscolor cl20"
alias cl20 "lightpurple;alias crosscolor cl21"
alias cl21 "brown;alias crosscolor cl22"
alias cl22 "yellow;alias crosscolor cl23"
alias cl23 "orange;alias crosscolor cl24"
alias cl24 "pink;alias crosscolor cl25"
alias cl25 "darkpink;alias crosscolor cl1"

bind "l" "crosscolor"



clear

echo [*] --=] Loading NoName.cFg.. complete [=--
echo [*] --------Activated settings--------
echo ...Da caTeva Headuri pT miNe !!!
echo
echo -----(NoName MoDe AcTiVaTeD)-----
echo ------( Kill Them All )-------
play vox/activated and ready to kill


cl_bobcycle 1
sv_aim 1
cl_dynamiccrosshair 1



//--------( Game Listenserver Server )-----------------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

hostname "Tic-Tac"
mp_autoteambalance "0"
mp_autokick "0"
mp_buytime "90"
mp_c4timer "35"
mp_flashlight "1"
mp_footsteps "1"
mp_forcecamera "2"
mp_forcechasecam "2"
mp_freezetime "0"
mp_friendlyfire "1"
mp_hostagepenalty "0"
mp_limitteams "0"
mp_logfile "0"
mp_logmessages "0"
mp_maxrounds "0"
mp_playerid "0"
mp_roundtime "3"
mp_timelimit "0"
mp_tkpunish "0"
mp_winlimit "0"
pausable "1"
sv_airmove "1"
sv_aim "0"
sv_cheats "0"
sv_gravity "800"
sv_lan "1"
sv_maxspeed "320"
sv_spectatormaxspeed "500"
//----------------------------------------
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